Over 250,000 fans signed a petition asking Blizzard to add LAN play to StarCraft II, before the game's release. Currently, Blizzard has no plans to support LAN play. In StarCraft, you could play multiplayer games with your friends on local area network connections. In StarCraft II, you can't. It's online or bust. This is a decision that has driven some fans. All times are GMT (current time: 7:17 pm). LAN Play or System Link 4 Players. Providing access to new units and abilities. Now that Starcraft II is free-to-play, all players will have access to Raynor, Kerrigan,.
This player has been banned from professional StarCraft competition. For more information, see the Banned Players Page |
David 'avilo' Blowe was a Terran player and coach from the United States. He is a former member of both Team Legion and VT Gaming. In April 2019, he was permanently banned on Twitch after charges of harassment were brought by another streamer. As of July 20, 2020 avilo is permanently banned from competition in any ESL and DreamHack tournaments and events.
- 2Controversies
- 7Interviews
- 8Statistics
Biography[edit]
Avilo, a long-time gamer, started playing games when he was five years old.[Citation needed] When he discovered StarCraft: Brood War, he found it struck a chord with his competitive nature and he continued to play both Brood War and Command and Conquer throughout college.[Citation needed] Avilo received a beta invite and started playing StarCraft II at that time. While he has not won or placed highly at a major tournament (as of June 2014), Avilo has a relatively famous StarCraft II stream on Twitch.[1] Avilo has repeatedly called out his opponents and other StarCraft 2 streamers for hacking and cheating.
David 'avilo' Blowe was a Terran player and coach from the United States. He is a former member of both Team Legion and VT Gaming. In April 2019, he was permanently banned on Twitch after charges of harassment were brought by another streamer. As of July 20, 2020 avilo is permanently banned from competition in any ESL and DreamHack tournaments and events.
- 2Controversies
- 7Interviews
- 8Statistics
Biography[edit]
Avilo, a long-time gamer, started playing games when he was five years old.[Citation needed] When he discovered StarCraft: Brood War, he found it struck a chord with his competitive nature and he continued to play both Brood War and Command and Conquer throughout college.[Citation needed] Avilo received a beta invite and started playing StarCraft II at that time. While he has not won or placed highly at a major tournament (as of June 2014), Avilo has a relatively famous StarCraft II stream on Twitch.[1] Avilo has repeatedly called out his opponents and other StarCraft 2 streamers for hacking and cheating.
Controversies[edit]
Twitch Bans[edit]
In July 2017 he got banned from Twitch for 24 hours for various misbehaviors.[2] Is minecraft windows 10 bedrock. In 2019 Avilo was removed from TL.net‘s list of featured streams and permanently banned from Twitch for harassing another streamer and recording without consent from both parties. Following this, he resorted to streaming on YouTube.
2020 Sexual Harassment Controversy[edit]
On June 24th, 2020 Avilo was accused of 'Sexual Harassment, Emotional Abuse, Bdsm Abuse and Stalking' by Twitch streamer/personality Atira via twitter [3]. Avilo responded with several counter tweets from his perspective[4]. As of June 24th, 2020 Avilo has been banned from participating in the popular NA LAN - Cheesadelphia - by its administrator, Joe LoGuidice [5] as well as Shyrshadi Events [6]. Feardragon has also petitioned ESL to ban Avilo from playing in future events via twitter; it is still under consideration as of June 24th, 2020 (Updated Below) [7]. On June 26th, 2020 he received punishment for 'unwanted behavior' and his ESL account was set to frozen for 3 weeks[8].
Avilo was permanently banned from participating in ESL and Dreamhack events on July 20th, 2020[9].
Avilo has posted a 41 page response to all the allegations against him and bans via a google docs on his Twitter on July 20th, 2020[10].
Wings of Liberty[edit]
Throughout college, avilo played as much as possible with the goal of becoming a progamer once he was finished with college.[Citation needed] He successfully completed his studies, and received his Bachelor's Degree in Computer Science in late 2011.[Citation needed] avilo joined VT Gaming on April 13, 2011, along with MrBitter, where he stayed until VT Gaming disbanded on July 8. After a few months, avilo found a new home with Team Legion.
Legacy Of The Void[edit]
He was selected to represent the USA team at NationWars V in 2018 with Neeb and MCanning. Their journey ended in the group stage against Germany.
Achievements[edit]
In Minor and Monthly tournaments | |||||
---|---|---|---|---|---|
Date | Place | Event | Team | Result | Winnings |
2014-01-11 | 1 - 2nd | DC LAN XIII | 2 : 0 | Juggler | $130 |
2012-06-30 | 2nd | SpaceWhales Showdown #4 | 0 : 3 | Fitzyhere | $50 |
2012-06-14 | 2nd | DC LAN VIII | 1 : 3 | Anfield | $165 |
2012-01-21 | 1st | DC LAN VII | 3 : 0 | Alkresh | $200 |
Complete Results in any Tournament |
---|
WoL Matches[edit]
- CMSL Final Matches[11]
- Game 2 Part 1 - Part 2
- Game 5 Part 1 - Part 2
- MLG 40 nuke highlight from MLG
Interviews[edit]
2012[edit]
- 2012-02-01 | Interview with Avilo by Sacred System at DCLAN #7
2011[edit]
Play Starcraft 2 Lan
- 2011-12-24 | Avilo discusses the use of Mech by Avilo
- 2011-03-02 | CMSL - Player Interview with 'Avilo' by [[Collegiate Star League]]
Statistics[edit]
Starcraft Lan Game
Matchup Statistics
vs | vs | vs | vs | Total | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Record | Win% | Record | Win% | Record | Win% | Record | Win% | Record | Win% | |
as | 0 - 0 | - | 0 - 0 | - | 0 - 2 | 0 % | 0 - 0 | - | 0 - 2 | 0 % |
as | 47 - 62 | 43.1 % | 57 - 75 | 43.2 % | 52 - 90 | 36.6 % | 6 - 2 | 75 % | 162 - 229 | 41.4 % |
Earnings Statistics
Medal Statistics
Tier | Total | |||
---|---|---|---|---|
Minor | 2 | 2 | 0 | 4 |
Daily | 0 | 1 | 0 | 1 |
Show M. | 0 | 1 | 0 | 1 |
Total | 2 | 4 | 0 | 6 |
References[edit]
- Playhem Anaheim Qualifiers - Playhem.com. May 19, 2012
- ↑Conti (2013-11-01). 'Top 50 streamers in October 2013 (+ WCS numbers)'. TL.net. Retrieved 2014-06-30.
- ↑Conti (2017-07-16). '2017 incident'. twitch.tv. Retrieved 2019-07-03.
- ↑[1], Atira tweets out a sexual harassment allegation.
- ↑[2], Avilo responds to sexual harassment claims
- ↑[3], Avilo banned from Cheesadelphia events.
- ↑[4], Avilo banned from Shyrshadi Events
- ↑[5], Apollo responds to petition to ban Avilo from ESL sponsored events.
- ↑[6], Frozen account can not generate any 1on1 matches (challenge) or be generated (be challenged/Auto-challenger). Open 1on1 and 2on2 matches may be played, the player may however not compete in any other team matches.
- ↑[7], ESL Official Twitter Account Tweeting about Avilo being permanently banned
- ↑[8], Avilo's Response Tweet with Google Docs Link
- ↑CMSL Grand Final Game 7 umbc.edu, 30 March 2011
When the first stories began to spread about StarCraft 2 not supporting LAN play, the Internet began to fight back. Sure, it fought with mostly useless online petitions and griping on various gaming forums, but there was a sense that something big had been taken from us. Why are people so upset about the exclusion of LAN play? It has much to do with nostalgia, and much to do with why so many of us fell in love with StarCraft in the first place.
The issue wasn't just hype, nor was it a misquote. 'We don't currently plan to support LAN play with StarCraft 2, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft 2 and future Blizzard Entertainment games,' Blizzard told Ars when we asked about the problem directly. 'While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft 2 and safeguard against piracy.'
Blizzard is 'encouraging' everyone to use Battle.net as much as possible to take advantage of things like the advanced communication options, achievements, and other things such as stat tracking. Playing offline, directly connected to other computers, is simply not part of the plan. Keeping the game safe from pirates trumps our love of gaming in smoky basements filled with too much junk food.
StarCraft was known as one of the most LAN-friendly games on the market when it was first released, giving players the option to install a 'spawn' of the game on the other computers using one CD key. This spawned install allowed multiplayer with up to eight players, meaning that if you had one copy of the game, you could invite seven friends over with their systems and no one else needed to buy the game. Will the spawning feature be supported in StarCraft 2, now that LAN play has been removed completely? Our take is the chances are slightly above zero, but not by much.
AdvertisementBlizzard was so loved because it was a gamer-friendly company that gave us more than we asked for, and surprised us with things like a free online service and the spawned installs. Now, if you want to hook up a few computers in your basement without an Internet connection, you may not be able to play against each other at all. The LAN party is a dying thing in the world of built-in voice chat and high-speed Internet connections, but it's not dead yet.. especially among those who grew up playing StarCraft.
LAN games, without the worry of hooking everyone up to the Internet (and without the distraction of the same) just aren't seen as important any more. Even Dungeons and Dragons, the table-top game, is using computers for more and more of the role-playing. Us old-timers who want our electronic gaming with less.. well, technology, aren't happy with some of these changes.
Luckily for Blizzard, this probably won't affect its bottom line. In a recent poll in Opposable Thumbs we asked the readers what they thought of this news, and with 4,400 respondents we were able to test the waters. Fifty-two percent said that Blizzard has earned some trust, so they're going to wait to see what the final, new version of Battle.net looks like, and 21 percent said they're going to pick the game up without any concern over LAN play or a three-game campaign. Twenty-six percent (1,165 votes) said they're going to pass on the game completely.
We'll see how many of those people break down and buy the game, and we'll see if Blizzard wows us with even better features than LAN play in this new and improved Battle.net. What's clear is that a large part of gaming's past is being de-emphasized. This story isn't over, but for now, LAN gamers are going to angrily shake our canes at the younger gamers and even—amazingly!—Blizzard. And the company used to be so welcome on our lawn.